“Agile Estimating and Planning” is a Must-Have-Read for those interested in learning a down to earth, practical approach towards Software Estimation and Planning that actually works! The advice is meant for teams that use Agile methods such as XP and Scrum. And the bonus is that this book is really very easy to read since the flow is written in such a simple and logical manner.
After covering these basics, the book goes into the details of Story Points, Ideal days, Velocity and Planning Poker estimation method. Mike Cohn also explains why estimating and tracking Story Points is better than Ideal days.
The other interesting topics of this book include Prioritisation, Release Planning Essentials, Buffering (concepts seem to be derived from Theory of Constraints), and Tracking Velocity.
The book ends with a case study on “Bomb Shelter Studios” case study, which illustrates the concepts in practice, without getting into too many details.